Punk Eskimos* are found in the far northern reaches of Furthermoor & the southern regions of Kush. They are immune to freezing temperatures & their saving throws for freeze & cold spells, etc. are very good. They can track like a ranger & they cannot wear metal armor (this is mainly b/c they only choose to pad themselves w/ animal hides & such, i.e. fur of their own victims). Punk Eskimos can also create a flame & fire w/ the tips of their fingers. Generally to light something else, though in emergency, they can let their finger flame for up to 1d12 turns w/o consequence. The flame puts off light like a candle.
As for the "punk" bit, they are referred to this way b/c of their DIY ethos. Given a choice, a Punk Eskimo would much rather create his/her own weapons & items out of things they kill or things foraged around them than they would use something already made. E.g. a Punk Eskimo would rather wield a spear they carved from a branch themselves than they would a magical sword handed to them. Given this fact, they take extreme care when constructing their weapons, & when doing so, given that they have the raw materials, it will take 1d6 days to finish the project. Also, there is a 17% that any weapon constructed by a Punk Eskimo will have magical properties. These properties come from the god of most all Punk Eskimos, the Hooded Ice King who is said to reign over the ice worlds far, far away, a glimpse of which can be seen by Northern & Southern Punk Eskimos alike @ various times of the year, as the alignment brings pause to those to reveal the wonderous Eskimo Nebula.
Level & Title Experience Pts. Hit Dice 10-sided
1 Illiyardjuk 0 1
2 Afuyiuqti 2100 1+4
3 Issumatar 4200 2
4 Illamareit 8400 3
5 Nektoralik 16800 4+1
6 Miortok 33600 5
7 Issorartuyok 67200 6+2
8 Sangiyok 134400 7
Lastly, for a character to consider this class/race they must have a STR of 13+ & a CON of 15+
*Punk Eskimo is a race/class combo, i.e. one cannot be a Punk Eskimo magic-user... @least not right now.
[More details to come as I flesh it out more...]
Thursday, May 24, 2012
Wednesday, May 23, 2012
MOOR'S END - 4 & 5
In which the party continues w/o Farley, experience more bubbles & fight Bandits, Orcs & Goblins... Two separate staircases are located... Rest is taken & new bubbles are inspected & realized... Mapping is done, a secret room is located w/ green glowing spectacles on a table...
PARTY CAST:
Gileegan, hobbit thief - MN
Jin the Cautious, monk - RM
Renfro the Regarded, magic-user - JT
Mattie the Mournful, cleric of the White Widow - NPC
Link, neanderthal - NPC
Ylgu Cro, charmed orc - NPC
After Farley's request for map w/ payment & exit, the party took the other scrap of map they had & started anew. First though they inspected the room the skeletons had flooded from. They found 100 sp in a bag among some bones. When they passed back through the door, they saw that more bubbles had appeared in the room. Skirting the wall, they moved to the NW passage from the room. There Gileegan through a rock & burst one of the bubbles which on bursting brought a howl from Mattie.
The party continued NW wrapping around coming across a few bandits which they dispersed of fairly easily, killing one, the others fleeing SW ---- upon the dead was found a brown bean w/ red dots & 33 gp; there was a door ahead on the NE wall, they busted in, surprised three sleeping orcs, killed two & charmed one. Link took a bit of damage. Locating a number of bags of coin from the orcs, who seemed to be lookouts of some sort in their attire, the party took in 500 sp & 60 gp.
Moving SW & then into a mazey section, the party located two separate staircases, & looking down one saw two goblins coming up... The party took out one of the gobs coming up the stairs & found 9 pp, 18 gp, 5 sp & a goblin book of beat poetry that Jin was able to read the title as "Nightscreams & Whispered Curses" by Reom Ferfak. The party decided to return to the room where they found the orcs to get some rest as it was about 2:00 AM. They moved one of the dead orcs out the door & propped them up w/ things to make them look like guard outside the door, "Weekend @ Bernie's" style.
The party slept well, & after the prev night's deep discussion w/ Gil, Mattie prayed a bit for Cure Light Wounds.She had reminded Gil of their mission & agreed to heal folks, but was worried about healing an orc, versus others, given her experience. The party moved back to the bubble room, where first, Renfro inspected the bubbles, noticing one that floated close to him has Ylgu Cro's reflection in it. He then noticed others that barely missed him had other of the party in reflection. They decided to skirt the walls & move to the NE corridor... On the way, Link had a bubble pop upon him which made him scream, then a bubble darted & popped on Renfro's head which made Mattie scream... They found the NE corridor & funneled in...
From that point they traveled mainly SE, working on mapping, found a cavern room where Jin & Mattie located a secret door where they found a pair of spectacles glowing green. Renfro put them on & his face charred, burned, around the nose area & took damage, he tossed them away. The green was gone. Other tried them on but nothing happened. They moved out of that room & whipping around found themselves back in the chalk room, wetn back north, then evading a few unresponsive Giant Toads, they moved into a room where Jin, outfront, a cavernous room, saw a person across the room around a flame of some sort, someone in armor w/ a helmet w/ horns on it...
4:00 PM, Friday, 15th day of the month of the Hummingbird, Moor's End, Furthermoor
PARTY CAST:
Gileegan, hobbit thief - MN
Jin the Cautious, monk - RM
Renfro the Regarded, magic-user - JT
Mattie the Mournful, cleric of the White Widow - NPC
Link, neanderthal - NPC
Ylgu Cro, charmed orc - NPC
After Farley's request for map w/ payment & exit, the party took the other scrap of map they had & started anew. First though they inspected the room the skeletons had flooded from. They found 100 sp in a bag among some bones. When they passed back through the door, they saw that more bubbles had appeared in the room. Skirting the wall, they moved to the NW passage from the room. There Gileegan through a rock & burst one of the bubbles which on bursting brought a howl from Mattie.
The party continued NW wrapping around coming across a few bandits which they dispersed of fairly easily, killing one, the others fleeing SW ---- upon the dead was found a brown bean w/ red dots & 33 gp; there was a door ahead on the NE wall, they busted in, surprised three sleeping orcs, killed two & charmed one. Link took a bit of damage. Locating a number of bags of coin from the orcs, who seemed to be lookouts of some sort in their attire, the party took in 500 sp & 60 gp.
Moving SW & then into a mazey section, the party located two separate staircases, & looking down one saw two goblins coming up... The party took out one of the gobs coming up the stairs & found 9 pp, 18 gp, 5 sp & a goblin book of beat poetry that Jin was able to read the title as "Nightscreams & Whispered Curses" by Reom Ferfak. The party decided to return to the room where they found the orcs to get some rest as it was about 2:00 AM. They moved one of the dead orcs out the door & propped them up w/ things to make them look like guard outside the door, "Weekend @ Bernie's" style.
The party slept well, & after the prev night's deep discussion w/ Gil, Mattie prayed a bit for Cure Light Wounds.She had reminded Gil of their mission & agreed to heal folks, but was worried about healing an orc, versus others, given her experience. The party moved back to the bubble room, where first, Renfro inspected the bubbles, noticing one that floated close to him has Ylgu Cro's reflection in it. He then noticed others that barely missed him had other of the party in reflection. They decided to skirt the walls & move to the NE corridor... On the way, Link had a bubble pop upon him which made him scream, then a bubble darted & popped on Renfro's head which made Mattie scream... They found the NE corridor & funneled in...
From that point they traveled mainly SE, working on mapping, found a cavern room where Jin & Mattie located a secret door where they found a pair of spectacles glowing green. Renfro put them on & his face charred, burned, around the nose area & took damage, he tossed them away. The green was gone. Other tried them on but nothing happened. They moved out of that room & whipping around found themselves back in the chalk room, wetn back north, then evading a few unresponsive Giant Toads, they moved into a room where Jin, outfront, a cavernous room, saw a person across the room around a flame of some sort, someone in armor w/ a helmet w/ horns on it...
4:00 PM, Friday, 15th day of the month of the Hummingbird, Moor's End, Furthermoor
Thursday, May 3, 2012
TALBOT AUTOMOBILES
It is said that @ the height of their barony, the Talbots had commissioned the construction of a number of "vehicles" called AUTOMOBILES. Apparently two of them were actually produced & in working order, though no one knows what became of them. They were produced in Furthermoor City by a magical chap that went by the name of Hoody Paris.
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