OD&D damage was 1d6, no matter what, until Greyhawk introduced variable weapon damage. Holmes uses the classic 1d6 damage die, but refers players to AD&D if they want something more complex:
He then makes another die roll, with one 6-sided die, to see how many points of damage were done by the hit. (The more complex system used for advanced play allows for varying amounts of damage by different weapons and by various sorts of monsters)... The number of damage points scored by a monster's hit is variable and is given in the monster section. In general, humanoid creatures and first level monsters do one six-sided die's worth of damage per "hit" - whether the hit is a sword blow, a bite, a horn gore, a clawing or whatever. - Holmes, pg. 18 & 19.
Mentzer DMR on the other hand, mentions nothing of damage in regard to player characters, though Mentzer's Player's Manual does introduce a simplified variable weapon damage chart, via Moldvay:
Whenever you hit a monster in your adventures so far, your character's weapon inflicted 1-6 (1d6) points of damage. But if we consider the battle realistically, a dagger should do less damage than a sword (for example). - Mentzer Basic Player's Manual, pg. 60.
In Holmes, variable weapon damage is mentioned as advanced, whereas Mentzer presents variable weapon damage as being more realistic. I side w/ Holmes, having trouble w/ Mentzer's realistic bit, as I don't see why, a dagger, if a solid hit, in a vital place, couldn't do just as much damage as any other weapon. Also, given that it's mainly the Mentzer DM Rulebook I'm concerned w/ re: Holmentzer, I'm gonna follow Holmes' lead for more advanced weapon damage rules & use AD&D 1e Players Handbook, which rocks a modified & expanded version of the table from Greyhawk.
Damage By Weapon Type (disregard weight column) - click me |
Light weapons such as a dagger allow two blows per round. The heavy two-handed sword, battle axe, halberd, flail, morning star, and most pole arm can be used only once every other round. The light crossbow takes time to cock and load, so it likewise can be fired only once every other round. The heavy crossbow takes twice as long to load and fire.