Particulars of spells found HERE.
FIRST LEVEL CLERICAL SPELLS
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1. Cure Light Wounds*
2. Detect Evil*
3. Detect Magic
4. Light*
5. Protection from Evil*
6. Purify Food & Water*
7. Remove Fear*
8. Resist Cold
9. Speak In Tongues
*these spells can be "reversed" but the cleric must specify their intention to do so when learning/praying... or be a chaotic cleric - Example: Cause Light Wounds, Darkness, Cause Fear, etc. - Casting reversed spells can ripple your alignment, so keep in mind your character when doing so.
FIRST LEVEL MAGIC-USER SPELLS
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1. Charm Person
2. Detect Magic
3. Floating Disc
4. Hold Portal
5. Light
6. Enlargement
7. Protection from Evil
8. Read Languages
9. Read Magic
10. Shield
11. Sleep
12. Ventriloquism
FIRST LEVEL ELF SPELLS
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1. Charm Person
2. Detect Magic
3. Dancing Lights
4. Entangling Vines
5. Affect Normal Fires
6. Elvish Spears
7. Pass w/o Trace
8. Read Languages
9. Read Magic
10. Comprehend Languages
11. Sleep
12. Speak w/ Animals
SECOND LEVEL MAGIC-USER SPELLS
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1. Continual Light
2. Detect Evil
3. Detect Invisible
4. ESP
5. Invisibility
6. Knock
7. Levitate
8. Locate Object
9. Mirror Image
10. Phantasmal Force
11. Web
12. Wizard Lock
SECOND LEVEL ELF SPELLS
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1. Continual Light
2. Cure Light Wounds
3. Detect Invisible
4. Stinking Cloud
5. Invisibility
6. Knock
7. Barkskin
8. Locate Animals
9. Mirror Image
10. Phantasmal Force
11. Crystal Web
12. Warp Wood

DM, some of the 1st level elf spell descriptions would appear to be self-evident, but others I'm not so sure.
ReplyDeleteCan you provide descriptions of:
3. Dancing Lights (up to 4 glowing lanternish lights that follow you around?)
5. Affect Normal Fires
6. Elvish Spears
yo, all spells are spelled out within MAGIC REFERENCE link @ right http://dontletitkillyou.blogspot.com/2011/09/magical-items.html
ReplyDelete